Beyond Enemy Lines 2
Previously in Arrowsmith: Fletcher Arrowsmith is a flier in World War I and uses dragon magic to take to the skies! Since he knows a little about troll culture and its runes, he is sent to a top-secret mission behind enemy lines. After engaging in a battle, he intentionally gets knocked down to be arrested. Now he must find his contact and a method of escape.
Beyond Enemy Lines 2
I really enjoyed Arrowsmith #2, and I think Kurt and Carlos have a firm grasp on this setting and these characters. I am thrilled to know the series was revived by them and picked up by Image Comics. I foresee this being a top series for 2022 and beyond. 4.5 out of 5 stars for Arrowsmith: Behind Enemy Lines #2.
Join up to 3 other friends or strangers to fight against the AI in specially designed missions. Or let the Random Coop Mission Generator generate a unique cooperative operation deep beyond enemy frontlines.
Take the role of a special agent deployed deep beyond enemy lines where terrain and conditions are barbaric. You will seek, locate and destroy the enemy while causing havoc and confusion. Emerge a hardcore tactical experience in vast, nonlinear missions where skill and tactical decisions matter!
As a british paratrooper you are assigned to a mission, few would qualify for. You are tasked to infiltrate enemy territory and locate, infiltrate and destroy one of germany's secret V2 factories in the Ardennes. You'll come along heavy enemy resistance, try to weaken their defense by destroying their tanks, equipment and by gathering secret documents.
You are a US army paratrooper dropped into enemy territory to prepare the D-Day. Your mission objectives vary form destroying Panzer IV tanks, Flak 88 cannons to obtaining secret documents or even liberate an entire town. After completing your objectives, exfiltrate and claim your rewards.
You know what you need to do! You will seek, locate and destroy the enemy while causing havoc and confusion. Engage the enemy across vast, nonlinear missions in this unforgiving, intense experience where skill and tactical decisions matter!
For each situation you need the right set of tools. In Beyond Enemy Lines 2, you can customize over 20 different weapons with 9 unique attachements. You can modify your Assault Rifle into a Sniper within seconds! Use this to your advantage and turn any situation to your favor. You need to take down a hostile force far in the distance? Attach a suppressor and a scope to take him out from the distance. Your are outnumbered and a squad of enemy soldiers is closing in on your position? Customize your submachine gun with a underbarrel laser and suppress the enemy while you retreat to an elevated position.
The world is near of nuclear apocalypse, a soviet seperatist group captured the control chip of a military satelite. It is your job to recover the chip! Equipped with state of the art weapons and equipment, you operate in absolute secrecy as a lone wolf far beyond enemy lines.
The world is near of nuclear apocalypse, a soviet seperatist group captured the control chip of a military satelite. It is your job to recover the chip! Equipped with state of the art weapons and equipment, you operate in absolute secrecy as a lone wolf far beyond enemy lines.Think your way in, observe your enemies, sneak into their base and complete your objective. You have total freedom to choose your path - guns blazing or silent assassin - it's your choice! Beyond Enemy Lines is an unforgiving, intense experience where skill and tactical decisions matter!Beyond Enemy Lines: Remastered Edition contains a variety of of remastered content.Original Campaign8 mission long campaign with an average playtime of 10h.Operation: Arctic Hawk - AddOnAn additional 4 mission long campaign set in the winter with an average playtime of 3h.- Remastered game- and gunplay- Improved AI- Fully remastered Foliage with dense vegetation and more realistic forests- Improved effects and post processing
I have always been intrigued by history, fictional and nonfictional. Unfortunately, warfare is a large part of history and spying is an important part of warfare, and is as old as warfare itself. If you want to win the war you need to know as much as possible about what your enemy is planning to do. I am also a puzzle solver, and making and breaking codes play a large part in spying. I have traveled widely and been to most of the places I write about. However, I am a pacifist at heart, and I keep looking for the key to world peace.Alan's book list onfiction and nonfiction about spiesDiscover why each book is one of Alan'sfavorite books on fiction and nonfiction about spies.
Published in 1976, this book has aged well. We are still spying on Russia, and Russia is still spying on us. Spy stories are often travelogues. This book starts in New York and Washington but then goes to France, not far from Monaco and Nice. That interested me since I've been to all of those places. The plot involves the theft of sensitive documents engineered by a Russian spy who is the agent in place of the title. People get killed, but most of the violence is off-screen. One of the interesting facets of the book is descriptions of tradecraft--showing how spies preserve their covers and prevent their enemies from unmasking them. There is also a detailed description of planning and executing a caper designed to fool the enemy.
On 29 August between 0530 and 1200, Krzyzanowski's Brigade of Schurz's Division reached the railroad about 800 yards north of here. He had lost touch with Milroy to his south and Schimmelfennig to his north. When he thinned his lines to regain contact, a Confederate counterattack from Gregg's Brigade thrust him back. He rallied his troops and regained a line on the railroad. The position as seen from the Confederate side is described by one of Gregg's men:
the two regiments sent to Schurz were soon hotly engaged, the enemy being behind a railroad embankment, which afforded them an excellent breast work. The railroad had to be approached from the cleared ground on our side through a strip of thick timber from 100 to 500 yards in width. . . . I observed that my two regiments engaged were being driven back out of the woods by the terrible fire of the rebels.
I then saw the brave Colonels Cantwell and Zeigler struggling to rally their broken regiments on the rear of the forest out of which they had been driven, and sent two of my aides to assist them and assure them of immediate support. They soon rallied their men and charged again and again up to the railroad, but were driven back each time with great loss. I then sent the Second Virginia to their support, directing it to approach the railroad at the point on the left of my other regiments, where the woods ended, but they were met by such a destructive fire from a large rebel force that they were soon thrown into confusion and fell back in disorder. The enemy now came on in overwhelming numbers. General Carl Schurz had been obliged to retire with his two brigades an hour before, and then the whole rebel force was turned against my brigade, and my brave ]ads were dashed back before the storm of bullets like chaff before the tempest. I then ordered my reserve battery into position a short distance in the rear, and when five guns had got into position one of the wheel horses was shot dead, but I ordered it to unlimber where they were, and the six guns mowed the rebels with grape and canister with fine effect. My reserve regiment, the Third Virginia, now opened with telling effect. Colonel Cantwell, of the Eighty-second Ohio, was shot through the brain and instantly killed while trying to rally his regiment during the thickest of the fight.
While the storm was raging the fiercest General Stahel came to me and reported that he had been sent by General Schenck to support me, and inquired where he should place his brigade. I told him on my left, and help support my battery. He then returned to his brigade, and soon after being attacked from another quarter I did not again see him during the day. I was then left wholly unsupported, except by a portion of a Pennsylvania regiment, which I found on the field, and stood by me bravely during the next hour or two. I then rallied my reserve regiment and broken fragments in the woods near my battery and sent out a strong party of skirmishers to keep the enemy at bay while another party went forward without arms to get off as many of our dead and wounded as possible. I maintained my ground, skirmishing, and occasionally firing by battalion, during the greater part of the afternoon. 041b061a72